Tuesday 15 May 2012

THE SUMMARY OF MY WORK IN HULA HULA

- Concept of the story
- Initial Storyboard
- Character Design (Robot, Beetle)
- Environment Design (landscape, backgrounds)
- Modelling (Temple interior, Temple exterior, beetle, book, rocks)
- Texturing (Temple interior/exterior, rocks, book)
- Animation (parts)
- Lighting in Modo (unfortunately not included in final film...volumetric lights I have done were no visible in  
   maya output).
- Music (title)
- Ends Credits and illustrations.

My end credits and sound (not included)  in the main project.



Software I used in the project: Modo 501, Modo 601, Vue 10, Maya 2012, Zbrush, Photoshop CS5, Flash, After Effects CS5.

Monday 7 May 2012

Hula Hill. The scene where robot is facing temple and background behind him. Unfortunately no grass animation as preview was too small to play with wind setup. May add it later on though. The main character witch is placed in the middle of composition is the main point of interest anyway.





Sunday 6 May 2012

Hula Book updated -  I've played around with the lights and new Modo 601 render which got me much better results. some textures has been also enhanced.



















Corrected bump maps and volumetric lights.

Wednesday 2 May 2012

Sunday 29 April 2012

Today I set about texturing the Hula Book.












































The book obviously need some more work to be done, namely: I am going to place some burned marks here and there (where the rounded edges are) and some dirt to give the book old grunge look. I am thinking of some animated manuscript writing on right page and some chains holding the book and attaching to the rock.